Category Archives: Computing

Tutorials and Hairy Balls

There are hundreds of tutorials for Blender. Maybe thousands. As you might expect they vary in quality from not-so-good to very good. One of the characteristics that they all seem to share is that they are fast! Some are far … Continue reading

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A Long Long Way to Go

I’m pressing on with Blender, using the 2.8 beta, rather than the current 2.79 version. I figure that if I’m going to learn Blender, I might as well use the version that will be the current version when I get … Continue reading

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Progress with Blender

This is an update on how I’m getting on with Blender. I spent some time reading and viewing tutorials about the Blender interface, and it is unusual in many way. There are dozens and dozens of menus, panel, screens, and … Continue reading

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On Learning Blender

I’ve been using the GIMP recently to draw some things, and I’ve discovered that there are some things that it can’t do easily. Specifically, I want to draw a three dimensional scene, and that requires textures and other images to … Continue reading

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Cashing in the Cash

I can’t remember the last time I used cash. In fact, I actively avoid it. I don’t want crumpled grubby bits of paper in my pockets and heavy pocket wrecking pieces of metal weighing me down. When you have a … Continue reading

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Oddities

Humans and not very good at calculating odds and how probabilities work. For instance, if we are tossing coins and we get six heads in a row, the probability of getting yet another head is still fifty-fifty. Yet people feel … Continue reading

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